A project aims to achieve automated character model porting from Mikumikudance / VRM to Valve Source Engine
// readme
Source Engine Character Importer from MMD and VMD to Gmod, L4D2 and SFM
To developers: This repo can be directly ran from the source without downloading the .exe binary in the release. Please refer to the following instruction:
Gmod / SFM Steam Workshop Addon: https://steamcommunity.com/sharedfiles/filedetails/?id=3738916298 L4D2 Steam Addon: https://steamcommunity.com/sharedfiles/filedetails/?id=3748993892
Requirements
- Windows 10/11, 64-bit.
- Python 3.12, 64-bit.
- PowerShell.
- Garry’s Mod, L4D2 or SFM installed through Steam for final StudioMDL/gmad compile and package steps.
The app manages its own portable Blender 4.5 setup under:
%LOCALAPPDATA%\MMDCharacterImporter
VTFCmd and the older VC runtime DLLs needed by VTFCmd/PyOpenGL are included in
external_tools.
One-Time Source Setup
Open a terminal in this repo folder. If your prompt looks like C:\path>, you
are using Command Prompt. If it starts with PS, you are using PowerShell.
Create the virtual environment first, then activate it as a separate command.
Do not append the activation script path to python -m venv.
Command Prompt:
python -m venv .venv…